These accursed demons of shadow and flame have been sealed away from the lands of Orkfia for aeons. The magic that has bound them is broken, and they have been unleashed upon the world. None who live now remember their terrifying strength nor could know who would be responsible for their freedom.
Racial Abilities
+25% damage on destructive attacks (Raze, Pillage, Blasphemy Crusade).
15% fewer homes allowed
Balancing traits—Mines, farms and yards produce 50% of normal; 50% non-homes space efficiency; 50% of normal military upkeep.
Military Units
Class
Off/Def
Cost
Basic
Damned Soul
0/0
50 cr
Off
Devil
13/0
650 cr
Def
Occultist
0/13
800 cr
Elite
Demon
13/13
1,100 cr
Thief
Spy
0/0
250 cr
Nazgul
Soulless creatures experimented on with evil necromancy, the Nazgul believe their “curse” to be a gift. The Nazgul have strong resistances due to the ancient curse placed on them.
Racial Abilities
2 hour returntime
Immune to intercepts
25% resistance to mystics and thievery
25% chance to fail spells and ops
Military Units
Class
Off/Def
Cost
Basic
Possessed Mortal
0/0
50 cr
Off
Black Rider
5/2
450 cr
Def
Bloodpet
0/7
800 cr
Elite
Wraith
6/5
850 cr
Thief
Gollum
0/0
250 cr
Spirit
It is difficult enough to see a spirit, but to kill one? What a spirit really is, is a little bit of a mystery. It is long thought that they are the cursed souls of the Nazgul. Lacking a physical form brings its advantages, but it also brings its disadvantages.
Racial Abilities
Cannot be visioned
Do not require food
Each hideout holds 35 thieves
Thieves are undetectable (no losses on failed ops)
Thieves have a 2 hour return time
+25% mage level bonus
Military Units
Class
Off/Def
Cost
Basic
Ghost
0/0
50 cr
Off
Phantom
5/0
450 cr
Def
Poltergeist
2/7
780 cr
Elite
Ghoul
6/3
600 cr
Thief
Apparition
0/3
400 cr
Undead
The Undead were once living, breathing creatures, and are indeed a fearsome sight. It is very difficult to kill one, as they do not breathe, nor do they have any organs to pierce. The only food they prey upon is enemy flesh.
Racial Abilities
Can not explore.
Can not cast selfspells.
Do not use basics, cannot buy basics from the market. Cannot release any basics.
Vampires are immortal (when attacking & defending).
When attacking 25% of the slain army will join your military as Vampires.
Citizens slain on raids join your population
Undead also have the unique option to sacrifice their own citizens for rps, gaining 1 rp per 200 citizens sacrificed.