Fame, Toughness and Industry
by Alliances At War
These are all planned changes. They are not implemented to the game and they might never be.
Fame
The glory of combat, the prestige of magic, the quiet fear in the hearts of those who face your web of intrigue: fame represents your great acts as a conqueror in Orkfia. As word spreads of your power, a divine blessing seems to guide your hand. The universe itself will bend to your mighty will.
- You gain fame from offensive actions
- You lose fame when on the defensive
1000 fame =
- 1% more offense
- 1% more guild space
- 1% more hideout space
Possible variant:
- 1% more offense
- 1% more magic damage
- 1% more thievery damage
Toughness
What does not kill you makes you stronger. As your people face the hardships of life in the world of Orkfia, their fortitude and resolve will strengthen. The will to survive shall be tested by trials and tribulations. The weak will perish, and the mighty will endure. Toughness represents just how hardy your people are in the face of their struggles.
- You gain toughness while on the defense
- You lose toughness when focusing on growth
1000 toughness =
- 1% more defense
- 1% resistance to magic
- 1% resistance to thievery
Industry
Prosperity begets prosperity. The economy of your empire greatly improves by your pursuits in trade, growth and production. Your people will become more industrious as the wealth spreads, and the investments you make will return a profit. Be wary, the richer your people become, the softer they will get. And the toll of war undoubtedly diverts your productivity from trade into violence.
- You gain industry when focusing on growth
- You lose industry when on the offensive
1000 industry =
- 1% population
- 1% more production from farms, mines and yards
Last updated: August 2010