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Dev Lord Iluros, August 2010, edited | |
Race Changes Brittonian Add: Double non-home building space (including markets and barracks) Add: 1 wall produces 1 rogue per update Pikemen (2/0) - 200 cr -----> Pikemen (4/1) - 950 cr Crossbowmen - 1000 cr -----> Crossbowmen - 1150 cr Knight (3/1) - 500 cr -----> Knight (3/2) - 650 cr Balrog Instantly replenishes 1 mp for every 75 citizens killed during attacks -----> Attacking replenishes mana 0.15 points of mana per acre of the target High Elf Add: 2 generals. Mori Hai Add: +1 food per thieve per update Remove: 25% less food needed. Homes count as 2/5 hideouts -----> Homes count as 2/5 hideouts and 1/5 weaponries(not capped at 20% weaponry bonus) Def specs 0/7 975 cr --> 0/7 1050 cr Nazgul Will be removed from play for(at least) 1 age. Nazgul will come back with no basic self spells and most likely unit stats closely to what they are now. For the current nazguls: Elite (12/12) - 1850 ------> Elite (11/11) - 1650 Oleg Hai Def spec (3/7) - 875 cr -----> Def spec (3/8) - 1000 cr Owl 5/12 self op gains ----> 1/2 self op gains Spirit Add: Hideouts hold 35 thieves Templar Def Spec (0/8) - 1250 cr -----> Def Spec (0/9) - 1400 cr Spells Fountain of Resu: Will now also reduce military training costs. The base line discount is 5%, which increases the smaller you are below 2000 acres. Pestilence: Will lower military losses, for cursed races, on attacks by 25%. Other changes - Double click on tribes in the alliance will redirect you to the external affairs page of the tribe. - Impossible to write non numbers in the input fields on the construction, invasion and military training page. - A text telling how many acres you're trying to build on the construction page. - Clicking the numbers of barren/buildable or typing a number in one of the construction fields will recalculate the amount of acres you can build on with the current goods. So you can just buy goods with the searchbox and get the number updated without leaving the page. - On military training the max you can train(except for basics) will be updated while typing. - Invasion page now looks like all other action pages.(should also fix some problems with mobile browsers) - Changing the invasion target will give a link to the archived intel of that tribe. - On the left side of the invasion page shows a suicide-meter simply saying how much def you're sending away with your attack and how risky that is. It updates while typing in the amount of units you want to send out. | |
[EM], August 2010 | |
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Yea cause brit def was way too cheap
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[EM], August 2010 | |
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Also, whens the estimated time for change uploads? Between the ages?
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Iluros, August 2010 | |
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I think you'll find the Brit prices will be quite fair. ;)
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h412ry, August 2010 | |
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so, fountain wont help on unit losing when attack or defend ryt? Hmm..
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HaRRy, August 2010 | ![]() |
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Quote If that was sarcasm, you missed the other (new) advantages of britts.Yea cause brit def was way too cheap Quote It's an additional effect
so, fountain wont help on unit losing when attack or defend ryt? Hmm.. |
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Sasuke Uchiha, August 2010, edited | |
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Nazgul
Will be removed from play for(at least) 1 age. <==== ???? when this is happen ? auto dead ? what about the heritage bonus ? Nazgul will come back with no basic self spells and most likely unit stats closely to what they are now. <== keep the mata spells pls. |
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Bolle, August 2010 | |
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Will be removed from play for(at least) 1 age. <---- meaning you can't choose em.
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HaRRy, August 2010, edited | ![]() |
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Pestilence + basic regrowth is 10% regrowth.
That's plenty for a nazgul, it's not like they ever need to recover citz from mass exploring. But you don't have to worry about it. We'll change it while nobody is playing naz. |
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jammed, August 2010 | |
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do FoR and pest stack?
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[EM], August 2010 | |
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We'll have to wait and see about the brit thing ;) The wall/rogue thing is a nonfactor, but the double building should be nice.. let's hope it's nice ENOUGH! Did the calcs, but still prefer real-time analysis
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HaRRy, August 2010 | ![]() |
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Quote Yesdo FoR and pest stack? Quote The wall/rogue thing is a nonfactor How so? Walls for britts will be much more beneficial than mines/yards/farms. About 600 cr earned per wall per update(of course only useful if you actually want thieves) + you need less raw def. Of course you will have to start choosing between some buildings since barracks will also be nicer to have. |
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Iluros, August 2010 | |
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Even if walls were a nonfactor, the costs would still be fine thanks to the FoR change. But EM wouldn't know that. ;)
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my3l00u, August 2010 | |
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Hi, just want to double confirm. Is each of mori's home count as 1/5wep, then every 5 homes will give additional 1% of weap bonus ? I'm so confuse now.
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Iluros, August 2010 | |
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1 home = 1/5 weaponry
...means... 1% homes = 0.2% weaponries So it's every 5% homes gives an additional 1% weaponry bonus. Not every 5. |
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my3l00u, August 2010 | |
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i see, thx
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[EM], August 2010 | |
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When could we possible see these changes being uploaded? Or is it whenever Martel puts down the Swedish Pale Ale and does it :P
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h412ry, August 2010 | |
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so, when new age start?
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HaRRy, August 2010 | ![]() |
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All should happen somewhere tomorrow.
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HaRRy, August 2010 | ![]() |
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As you might have noticed already, I uploaded the changes.
I'm noticing something wrong with the server myself but that actually started before I started uploading. |
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HaRRy, August 2010, edited | ![]() |
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Copy of mass Private Mail:
During the uploading of the age changes a file got wrongfully replaced resulting in errors that prevented updates to happen. This should be fixed now. No data has been lost. The game will be running again soon after sending this mail. Hopefully this time _with_ updates. I hope you all enjoy the age changes! |
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HaRRy, August 2010 | ![]() |
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Global pausing is turned off.
If all goes well age 32 will begin in about 8 hours. That's Orkfian year 2864 |
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KARAENG BAJI, August 2010 | |
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my resources still 0.
not updated. wow, the last i selled my resources is 8hours ago. |
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HaRRy, August 2010 | ![]() |
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I fixed a more than likely cause for that a few minutes ago(seemingly a problem with my computer
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[EM], August 2010 | |
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Quote Even if walls were a nonfactor, the costs would still be fine thanks to the FoR change. But EM wouldn't know that. ;) Be nice if it had some sort of decent success rate! Max ML for my size and havent been able to cast it for several days :P 40 some fails. Hehe |
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Iluros, August 2010 | |
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You can always ask an ally to cast it for you. I'll even do it, though my fingers may slip and send a dragon mage instead. I'm such a clutz!
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