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Martel, November 2009, edited | |
Wildfire (replaces monitoring) Start a few fires and watch on as your enemies’ yards get consumed by flames! Sending less thieves than your enemy has acres will result in fewer buildings destroyed. * 2100 acres * Destroys up to 0,65% yards * Difficulty: Hard * Thieves required: 1 per enemy acre (for max damage) * +10% damage in war Engineered Explosives (replaces hwighton raid) Set your thieves on a mission to carefully plant explosives inside an enemy’s mines and watch the gold scatter all over the place as they blow up. Sending less thieves than your enemy has acres will result in fewer buildings destroyed. * 3000 acres * Difficulty: Hard * Thieves required: 1 per enemy acre (for max damage) * Destroys up to 0,65% mines * +10% damage in war Regards, Martel | |
LnO Frayed, November 2009 | |
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i like it :) not that i play thief but i like it
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Morbid, November 2009 | |
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another option for killing dwarves..
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bloodball, November 2009 | |
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i just started to play thieves and i like it!
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Reorx, November 2009 | |
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poor hwighton raid :<
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rEdL|nE, November 2009 | |
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