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Martel, December 2008, edited | |
Big list of changes. Big holiday. I am exhausted. We are aiming at more changes like the ones below. More attacking, more risk taking and less stagnation. And news to races, of course. On a side note, I have spent a lot of time adding the upcoming Aatwards to the game's code. The new page for the Aatwards is The future holds great things for Orkfiankind. ~ Martel & Dev Staff (Special shout-out to Iluros, who has taken a big part in Dev with these age changes and planning of future changes to come.) [big]Age 19 Game Changes[/big] Exploring Exploring sends out defensive units which return with the incoming acres. Basics are no longer needed for exploring. Also explorations will show in both alliance & tribe news.
Attacks
Operations
Race Changes
Race Tweaks due to change of the explore formula
Bugs fixed
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bloodball, December 2008 | |
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what are the new races?
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Martel, December 2008 | |
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Sorry bloodball, no new races this age.
All changes are uploaded now. Cheers, Martel |
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Dev Lord Iluros, December 2008 | |
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The new races need to be coded but are (mostly) ready to be added to the game once the coding has been done (1 is ready, the other needs finalizing).
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希望, December 2008 | |
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O.o what is Balrog and Light Elf? no new ork race???
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Half-Smile, December 2008 | |
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Oh what, no new races this age =(
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bloodball-staff, December 2008 | |
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aha i thought there where this age. then have to wait around for next age =p
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magicman78, December 2008 | |
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im not liking this new explore thing...
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Rzlip, December 2008 | |
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The explore changes are nice, Give more war to the game, People are more willing to attack to grow, nice move.
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Chonka, December 2008 | |
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Yes it is nice, really giving the Alliances at War the War feel.
Buuut. I, being an old user with another name.. was always led to believe that exploration was: [i] Citizens and basics are sent out to explore the regions neighboring your lands. Upon settling the new acres, the basics - having higher authority - are able to release from the military and build on the new land.. the reason for the loss of basics (basics were not given back after an explore) [/i] Now, you send out citizens, defensive units, mules and compasses etc. and they all return? Based on the other theory - there technically wont be any defensive units to defend the new found land.. as they 'return'.. at least that's how I view it. |
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Dev Lord Iluros, December 2008, edited | |
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Quote Now, you send out citizens, defensive units, mules and compasses etc. and they all return? Based on the other theory - there technically wont be any defensive units to defend the new found land.. as they 'return'.. at least that's how I view it. I just don't see it that way I guess. For me, you send out your defense to secure the new acres that you are exploring and once they're added to your tribe they're covered by your total DPA as your other acres are and can be built on. It's the same way that your land comes in with your offense when attacking. Thus exploring becomes inverse attacking. Though the amount of defense needed is negligible until you become rather large. |
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Tommies, December 2008 | |
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Increase defence sent away during exploration.
D = 0.08 * L 0.08 is really nothing. Meaning at 2k land, exploring 300 acres, you send out: 48k defence(raw?mod?) What's 48k defence at 2000 land for an all def stacked province?? That's like 1/18-1/20 of total def sent away. Double it to 0,16*L, then we are talking about a "slightly risk" when somone explores:) |
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Dev Lord Iluros, December 2008, edited | |
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Certainly increasing it is a possibility in the future.
But think about a 5k tribe. The amount of defense to send is much higher than for a 2k tribe. Perhaps: For every 1% land you explore, you must send 2% of your total defense. Meaning sending half of whatever your total defense is to max explore. |
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Tommies, December 2008 | |
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Not a bad idea at all:D
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HaRRy, December 2008, edited | ![]() |
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Amd I still in time to announce that bbtags is now allowed in elder message and mails?
Also added a little feature below the textarea I'm writing this in. It's not finished and might not fully work for you. But it's a nice start. |
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Doggy, January 2009 | |
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Quote: Martel Attacks Standard Attack - Increase acres explored when attacking by 3x What about barren grabs, it isnt fair, attacker want their land but they havnt got their share.. (not that im an attacker) but just wondering.. |
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Dev Lord Iluros, January 2009 | |
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IMO with barren grabs instead of exploring land it should have greater niche usage, such as by seizing incoming as well as barren acres.
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Doggy, January 2009 | |
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But then... if you've got barren... why would you also have incoming? (makes little sense)
unless... its during time of war and theres dragons, thieves, blasphemies flying everywhere. (maybe if your going to do that, make BG war only (or rename it into something completely different, and keep current BG)) |
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